Open geds3169 opened 2 years ago
Hello,
I am experiencing an error with a server that I have just installed.
When I run the server the error is as follows:
Can't compile mission init script'! $CurrentDir://mpmissions/Expansion.ChernarusPlusGloom/eAI/AI_init.c(44): Unknow type 'eAIDynamicPatrol'
I placed the eAI folder, in the folder:
/Expension.ChernarusPlusGloom/ with all its content (AI_init.c)
I modified the init.c file corresponding to the map I want ChernarusPlusGloom and added this line:
#include "$ CurrentDir: mpmissions/Expansion.ChernarusPlusGloom/eAI/AI_init.c"
Then add the line in this block: InitDynamicPatrols ();
InitDynamicPatrols ();
` //DATE RESET AFTER ECONOMY INIT------------------------- int year, month, day, hour, minute; int reset_month = 9, reset_day = 20; GetGame().GetWorld().GetDate(year, month, day, hour, minute);
if ((month == reset_month) && (day < reset_day)) { GetGame().GetWorld().SetDate(year, reset_month, reset_day, hour, minute); } else { if ((month == reset_month + 1) && (day > reset_day)) { GetGame().GetWorld().SetDate(year, reset_month, reset_day, hour, minute); } else { if ((month < reset_month) || (month > reset_month + 1)) { GetGame().GetWorld().SetDate(year, reset_month, reset_day, hour, minute); } } } InitDynamicPatrols();
} `
Below is a screenshot of my mission file with the content, error and line appearing to be a problem:
Hoping that it was really me who made a mistake, in which case, thank you kindly tell me my mistake.
Sincerely Geds
Hello,
I am experiencing an error with a server that I have just installed.
When I run the server the error is as follows:
Can't compile mission init script'! $CurrentDir://mpmissions/Expansion.ChernarusPlusGloom/eAI/AI_init.c(44): Unknow type 'eAIDynamicPatrol'
I placed the eAI folder, in the folder:
/Expension.ChernarusPlusGloom/ with all its content (AI_init.c)
I modified the init.c file corresponding to the map I want ChernarusPlusGloom and added this line:
#include "$ CurrentDir: mpmissions/Expansion.ChernarusPlusGloom/eAI/AI_init.c"
Then add the line in this block:
InitDynamicPatrols ();
` //DATE RESET AFTER ECONOMY INIT------------------------- int year, month, day, hour, minute; int reset_month = 9, reset_day = 20; GetGame().GetWorld().GetDate(year, month, day, hour, minute);
} `
Below is a screenshot of my mission file with the content, error and line appearing to be a problem:
Hoping that it was really me who made a mistake, in which case, thank you kindly tell me my mistake.
Sincerely Geds