Open VetalVoit opened 2 years ago
eAI works fine for me with1.18. Expansion does have it´s own mod.
https://steamcommunity.com/sharedfiles/filedetails/?id=2792982069&searchtext=Expansion+Ai
Don’t @ me 😄
Man, that's a funny coincidence. You might end up getting a couple of those. This project has been abandoned for at least a year and a half now and I don't think they're going to archive this repo any time soon. Plenty of clueless people will be posting in here when things break.
eAI worked fine before the update 1.18.... Update Dayz 14.06.22 to 1.18 / Expansion 1.6.74 -crash server. SCRIPT (W): @"eAI/Scripts/4_World/eai\entities\weapon_base.c,175": Unsafe down-casting, use 'EntityAI.Cast' for safe down-casting SCRIPT (W): @"eAI/Scripts/4_World/eai\eaiimplementaiming.c,32": No need to use 'Cast' for up-casting SCRIPT (W): @"eAI/Scripts/4_World/eai\entities\eaibase.c,290": Unsafe down-casting, use 'EntityAI.Cast' for safe down-casting SCRIPT (E): @"DayZExpansion/Core/Scripts/4_World/dayzexpansion_core\expansionobjectspawntools.c,425": Unknown type 'eAIGame' SCRIPT (E): @"DayZExpansion/Core/Scripts/4_World/dayzexpansion_core\expansionobjectspawntools.c,425": Unknown type 'eAIGame'
When excluding start.bat from the mod @eAI, I got this error report: SCRIPT (E): @"$CurrentDir:/mpmissions/dayzOffline.chernarusplus/eAI/AI_init.c,208": Unknown type 'eAIDynamicPatrol' SCRIPT (E): @"$CurrentDir:/mpmissions/dayzOffline.chernarusplus/eAI/AI_init.c,439": Unknown type 'eAIDynamicPatrol' SCRIPT (E): @"$CurrentDir:/mpmissions/dayzOffline.chernarusplus/eAI/AI_init.c,439": Wrong number of template parameters SCRIPT (E): Can't compile mission init script'! $CurrentDir:/mpmissions/dayzOffline.chernarusplus/eAI/AI_init.c(208): Unknown type 'eAIDynamicPatrol' ......need to be corrected and ini.c //#include "$CurrentDir:/mpmissions/dayzOffline.chernarusplus/eAI/AI_init.c" //InitDynamicPatrols();
-the mod is completely off, the server is UP