Closed ZenithStar closed 6 months ago
Also updated the behavior of set_follow_target_node to emit follow_target_changed if actually changed and to match erase_follow_target_node behavior with a null input
Also added a get_follow_target_node_or_null method, the same idea as Node.get_node_or_null
Okay. I made the same changes to PhantomCamera2D, but I don't have any premade 2D scenes to test with.
Also updated the behavior of set_follow_target_node to emit follow_target_changed if actually changed and to match erase_follow_target_node behavior with a null input