Closed ZenithStar closed 6 months ago
A little more explanation about my motivations for this change: Previously, I used a child node to add_user_signal("follow_target_changed")
and hold a target
property which emitted the signal, so to change targets, I would need to pcam.find_child("Target").target = new_target
rather than pcam.set_follow_target_node(new_target)
. I just recently discovered that you can't actually change follow modes on a pcam, and so now I also need to arbitrate between several different pcams in different follow modes, which makes that set_target call several nodes deep and would've been very annoying.
Good proposal! All sounds sensible to me.
Project Type
3D
Feature Description
Automatically emit a
follow_target_changed
signal whenfollow_target
is changedUse Cases
So that dependent component nodes can know when to update
Importance
High - there are critical things I can't do without this feature
Usage
All the time - the feature can be very useful for a varity of different projects
(Optional) Proposed Solution
191