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ramokz
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phantom-camera
👻🎥 Control the movement and dynamically tween 2D & 3D cameras. Built for Godot 4. Inspired by Cinemachine.
https://phantom-camera.dev/
MIT License
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Enable look_at_target_offset for LookAtMode.GROUP
#197
Closed
ZenithStar
closed
6 months ago
ZenithStar
commented
6 months ago
Other changes:
set_look_at_group_node_array method added for convenience.
set_global_position inside the follow_distance setter was causing some flickering in third person mode. The spring arm should have full control over the position in this mode anyways
ramokz
commented
6 months ago
Thanks for submitting this :100:
Other changes: