ramokz / phantom-camera

👻🎥 Control the movement and dynamically tween 2D & 3D cameras. Built for Godot 4. Inspired by Cinemachine.
https://phantom-camera.dev/
MIT License
1.93k stars 62 forks source link

Support PCam2D Rotation on Camera2D #214

Closed ramokz closed 4 months ago

ramokz commented 5 months ago

Project Type

2D

Feature Description

From DM chat with: https://mastodon.gamedev.place/@ZT2wo

If you rotate a PCam2D it will currently not change the Camera2D's rotational value.

This proposal is to support linking the rotational value of the PCam2D with the Camera2D.

Needs to support:

Use Cases

Every 2D project where you would want to change the rotation of the

Importance

Low - there are workarounds where the proposed feature would just simplify things

Usage

Often - a significant amount of projects can find this useful

(Optional) Proposed Solution

No response