ramokz / phantom-camera

👻🎥 Control the movement and dynamically tween 2D & 3D cameras. Built for Godot 4. Inspired by Cinemachine.
https://phantom-camera.dev/
MIT License
1.92k stars 62 forks source link

Dead Zone Reached Signal #334

Open ramokz opened 2 weeks ago

ramokz commented 2 weeks ago

Project Type

2D, 3D

Feature Description

A signal that triggers whenever the follow target touches the edge of a dead zone in Framed Follow.

Use Cases

When wanting the camera to behave in a particular way when the follow target touches the dead zone.

(Optional) Proposed Solution