Open 0-Vanes-0 opened 1 month ago
If possible, I'd like to get some help with investigation. Much time ago there was an output console on Godot's start, and as for now I didn't find how to get it back. It could have some info about the freezes of the editor. My issue seems critical but it's hard to say what could be a problem here.
That's very odd.
I can't say why that is happening, and have never come across anyone or myself experiencing this. So it seems like it might be a unique issue.
Have you tried either of the following:
Things seem weird.
I'm quite confused. My graphics drivers are up to date. In Steam inside Properties > Betas I've chosen "None", so it is 4.3 for sure. I assume, there must be something wrong with my PC. Reinstallation didn't help too.
Given it sounds like it's running fine on another machine, it sounds like a machine-specific issue. Am not sure if I can realistically help debug that without either being able to replicate the issue or have any error outputs to work out from, unfortunately.
It might be a particular line in the addon, but, again, have no idea where to even start.
It's ok. I'll try to investigate it further. I will notify if the issue would be (somehow) fixed on new version of Phantom Camera.
to get console output from the steam version run the godot executable from any terminal. it should work
Issue description
Godot's version: v4.3.stable.steam [77dcf97d8]
OS: Windows 10
Addon version: 0.7.3
Enabled addon "Phantom Camera" freezes Godot editor during trivia scene editing. Each freeze leads to closing the editor and relaunching (with hope). I witnessed freezes after:
If I turn off the plugin in) there's no any log file which could clarify what happened.
Project Settings
, nothing freezes anymore. In myuser://
folder (AppData/Roaming/Godot/Steps to reproduce
(Optional) Minimal reproduction project
Here's link with my recording of catching this bug: https://drive.google.com/file/d/18gU0pfRsrjh7iOF_vcoCCPmvKaHR4Kuu/view?usp=sharing