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ramou
/
ChessMod
Adding Pippin Barr's Chesses to minecraft.
MIT License
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3
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Add `Threefold Repetition` draw option
#47
ramou
opened
4 years ago
0
Implement a means to challenge a player for a Tournament Board
#46
ramou
opened
4 years ago
0
My server has the example configs from the Cadiboo example which I don't use
#45
ramou
closed
4 years ago
0
Gold Chessboard recipe results in Wood Chessboard
#44
ramou
closed
4 years ago
0
Puzzle Boards : Chess Challenges
#43
ramou
closed
3 years ago
0
Make a Roadmap to 1.0
#42
ramou
closed
4 years ago
0
Make king in check/checkmate show up as highlighted
#41
ramou
closed
4 years ago
0
Look into Curse integration
#40
ramou
opened
4 years ago
0
Create LICENSE
#39
ramou
closed
4 years ago
0
I hate the current block texture
#38
ramou
closed
4 years ago
0
Make gradle run my tests
#37
ramou
closed
4 years ago
0
Confirm that Pawn Promotion cannot be hacked for stupid stuff, like a second King
#36
ramou
opened
4 years ago
0
Corail Tombstone Has cool Fog. Pippin's Chesses has Fog of War. Combine!
#35
ramou
opened
4 years ago
0
For some insane reason 1.13 removed Anaglyph 3D. Add it back for Pippin's chess
#34
ramou
opened
4 years ago
0
Move move logic into ChessBoardEntity
#33
ramou
closed
4 years ago
0
Incorporate free-piece setup with rule-based play
#32
ramou
opened
4 years ago
0
Chess-related decorations
#31
ramou
opened
4 years ago
0
Create a board that enforces rules
#30
ramou
closed
4 years ago
0
Factor graphical pieces into a ChessPieceSet class
#29
ramou
opened
4 years ago
0
Support chess ranking according to standard ranking rules
#28
ramou
closed
3 years ago
1
Make collectible piece set interface
#27
ramou
opened
4 years ago
0
Make a Patchouli book for chess.
#26
ramou
opened
4 years ago
0
Add achievement "Getting Board!"
#25
ramou
closed
4 years ago
0
When opening the board giu orient the board from the side the player is facing
#24
ramou
opened
4 years ago
0
When board is placed, black should be closest to the placing player
#23
ramou
closed
2 years ago
0
When mis-placing the WoodChessBoard it dissappears from toolbar
#22
ramou
closed
4 years ago
1
Board should reset boardState when broken and/or replaced.
#21
ramou
closed
4 years ago
0
Add a minimal method to do Pawn Promotion
#20
ramou
closed
4 years ago
0
Allow Moving Pieces
#19
ramou
closed
4 years ago
0
Make gui for moving pieces
#18
ramou
closed
4 years ago
0
Add sounds when pieces are moved.
#17
ramou
closed
4 years ago
1
When viewing a board, interact with the pieces, not the squares to move things
#16
ramou
opened
4 years ago
0
Ender-link boards
#15
ramou
closed
4 years ago
1
Color the table based on whose turn it is
#14
ramou
closed
4 years ago
0
Make a heirarchy of board types
#13
ramou
opened
4 years ago
0
Rendering for TileEntities needs better primitive operations
#12
ramou
opened
4 years ago
0
TileEntity implementations need default packet-based client syncing
#11
ramou
opened
4 years ago
0
TileEntities contain lots of rote code dealing with CompoundNBT
#10
ramou
opened
4 years ago
0
Look at ways to cache vertex generation so we can speed up rendering
#9
ramou
opened
4 years ago
0
Review option of using solid colors instead of tectures for drawing Chess Pieces
#8
ramou
closed
4 years ago
0
Add normals to the way the TileEntities are drawn.
#7
ramou
closed
4 years ago
0
rename WoodChessBoardTileEntity state to `boardState`
#6
ramou
closed
4 years ago
0
Only send client a tileentity update when state has changed
#5
ramou
closed
4 years ago
0
Use `chessmod` as my namespace
#4
ramou
closed
4 years ago
0
Make pieces show on board based on state of current game
#3
ramou
closed
4 years ago
0
Make material use for recipe reflect in display
#2
ramou
opened
4 years ago
0
Make a placed board a TileEntity
#1
ramou
closed
4 years ago
2
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