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randomPoison
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Gunship
An experimental game engine.
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Entity map
#97
randomPoison
closed
9 years ago
0
Support Release Builds (At Least on Windows)
#96
randomPoison
opened
9 years ago
0
Pool Ogre SceneNodes
#95
randomPoison
closed
9 years ago
1
v0.2.0
#94
randomPoison
closed
9 years ago
0
Custom Component-Entity System
#93
randomPoison
closed
9 years ago
2
Deffered Entity/Component Destruction
#92
randomPoison
closed
9 years ago
2
Timer System
#91
randomPoison
closed
9 years ago
0
Custom Collections Library
#90
randomPoison
opened
9 years ago
0
Custom Memory Allocators
#89
randomPoison
opened
9 years ago
0
Remove Uniform Initialization From Input Initializer List
#88
randomPoison
closed
9 years ago
0
Allow User To Grab/Hide Mouse Cursor
#87
randomPoison
closed
9 years ago
0
Allow User To Grab/Hide Mouse Cursor
#86
randomPoison
closed
9 years ago
0
Windows build
#85
randomPoison
closed
9 years ago
0
Fix Windows Build
#84
randomPoison
closed
9 years ago
0
Automatically Convert Ogre .xml.mesh Files To .mesh Files
#83
randomPoison
opened
9 years ago
0
Rework Gunship to Have a Lib and Exe Option
#82
randomPoison
closed
9 years ago
0
Convert Input to Singleton
#81
randomPoison
closed
9 years ago
1
Basic Components
#80
randomPoison
closed
9 years ago
0
Travis-CI Build Fix
#79
randomPoison
closed
9 years ago
0
Fix Travis Build
#78
randomPoison
closed
9 years ago
0
Build fix
#77
randomPoison
closed
9 years ago
0
Remove Boost as a Dependency
#76
randomPoison
closed
9 years ago
2
Incorporating Build Improvements
#75
randomPoison
closed
9 years ago
0
Script CMake to Automatically Build VS Filter Structure
#74
randomPoison
closed
9 years ago
2
Fixing Bad Branch Creation
#73
randomPoison
closed
9 years ago
0
V8 integration
#72
randomPoison
closed
9 years ago
0
Decouple Script Bindings from Core Codebase
#71
randomPoison
closed
9 years ago
0
Switch to Ogre 2.0?
#70
randomPoison
closed
9 years ago
1
v8 Debugging Support
#69
randomPoison
closed
9 years ago
0
Rework Component-Entity System
#68
randomPoison
closed
9 years ago
3
Not-Quite Bug Fix
#67
randomPoison
closed
9 years ago
0
Fork v8 and Move it to a Submodule?
#66
randomPoison
closed
9 years ago
1
V8 integration
#65
randomPoison
closed
9 years ago
1
Add Mouse Input Support
#64
randomPoison
opened
10 years ago
0
Register OnKeyUp Callbacks
#63
randomPoison
closed
9 years ago
0
Crazy System Slowdown on Linux When no Camera in Scene
#62
randomPoison
opened
10 years ago
2
Implement Script Input as Callbacks
#61
randomPoison
closed
10 years ago
0
Add Licenses for External Libraries
#60
randomPoison
closed
10 years ago
0
JS Vector Math Library
#59
randomPoison
closed
10 years ago
3
Fix Broken CI on v8_integration
#58
randomPoison
closed
10 years ago
1
Create Wrapper for SDL_RWops
#57
randomPoison
opened
10 years ago
0
Recreate Existing Functionality in Script
#56
randomPoison
closed
9 years ago
0
Configure CI for v8 Builds
#55
randomPoison
closed
9 years ago
0
Load External Script Files
#54
randomPoison
closed
10 years ago
0
Integrate V8 Scripting
#53
randomPoison
closed
10 years ago
0
Fix Joystick Deadzone
#52
randomPoison
closed
9 years ago
1
Make Component Base Class
#51
randomPoison
closed
10 years ago
0
Player Moves Faster Than Bullets
#50
randomPoison
closed
10 years ago
3
Gunship Doesn't Consume Input for Left Stick
#49
randomPoison
closed
9 years ago
1
Delta Time In Update
#48
randomPoison
closed
10 years ago
0
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