randomPoison / gunship-rs

An experimental game engine written in Rust.
MIT License
27 stars 3 forks source link

Redistributed Windows Build Crashes When Audio Plays #9

Open randomPoison opened 9 years ago

randomPoison commented 9 years ago

Redistributed Windows builds load and run, but when you try to shoot the gun the game crashes at IAudioRenderClient::ReleaseBuffer().

Note: It's likely that this isn't just happening in redistributed builds, this is probably an issue in general. We ought to be testing the game/engine on multiple machines to help suss out issues like this one.