randovania / randovania.github.io

Randovania web page
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Bump randovania from 4.3.0 to 4.4.2 #13

Closed dependabot[bot] closed 2 years ago

dependabot[bot] commented 2 years ago

Bumps randovania from 4.3.0 to 4.4.2.

Release notes

Sourced from randovania's releases.

v4.4.2

  • Fixed: Generating multiworld games where one Prime 1 player has item in every room while another Prime 1 player doesn't now works properly.
  • Fixed: It's no longer possible to configure more than 99 shuffled copies of a major item, as that causes errors.
  • Fixed: Using a trick to break a door lock is now properly displayed in the UI.
  • Fixed: The description for expansions now mention they can be logical with multi-pickup placement.
  • Fixed: The change log tab no longer causes the window to have absurd sizes on macOS.
  • Removed: The broken option for enabling required mains for Metroid Prime 1. It was non-functional and incorrectly displayed.

v4.4.1

  • Major - Added: When using multi-pickup placement, expansions are now considered for logic.
  • Added: New experimental option for a different algorithm for how the generator weights locations for multi-pickup placement.
  • Added: "Generate Game" tab now remembers which games and presets were expanded or collapsed.
  • Added: The Game Session Window now has a counter for how many pickups it's currently trying to send to the server.
  • Changed: Considerable more effort is made to keep hints relevant if there isn't enough things to be hinted in a game.
  • Changed: Reduced the lag you get the first time you open the Games tab.
  • Changed: Optimized the game generation. As example, Echoes' Starter Preset is 45% faster.
  • Changed: Optimized the game validation. As example, Echoes' Starter Preset is 91% faster.
  • Changed: The algorithm for how locations lose value over generation has changed. This should have bigger impact in big multiworlds.
  • Changed: It's now possible to login again directly in the Game Session Window.
  • Removed: The server and discord bot are entirely removed from the distributed executables, reducing it's size.
  • Removed: Metroid Dread is no longer available in releases, as it was never intended to be considered stable.
  • Removed: All auto trackers based on pixel art style were removed by request of their artist.
  • Fixed: The "Spoiler: Pickups" tab no longer shows locations that aren't present in the given preset.
  • Fixed: The Game Session Window now better handles getting disconnected from the server.

Cave Story

  • Fixed: Hint Locations tab in Help no longer has an empty column named "2".

Patcher Changes

  • Nothing.

Logic Database

  • Nothing.

Metroid Prime

  • Added: "Cosmetic" option to force Fusion Suit
  • Changed: Converting models from Echoes now always needs to be provided with an ISO.

Patcher Changes

  • Major - Added: Models for Echoes' translators and split beam ammo are now also converted to Prime.
  • Fixed: Spawning in Elite Quarters after killing OP no longer spawns the player OoB
  • Fixed: Ridley boss random size on PAL/NTSC-J and Trilogy
  • Fixed: Many rooms which, when submerged, the water box would be misaligned with the bounding box
  • Fixed: Certain rooms where item position randomizer biased towards one side or OoB entirely

... (truncated)

Changelog

Sourced from randovania's changelog.

[4.4.2] - 2022-06-05

  • Fixed: Generating multiworld games where one Prime 1 player has item in every room while another Prime 1 player doesn't now works properly.
  • Fixed: It's no longer possible to configure more than 99 shuffled copies of a major item, as that causes errors.
  • Fixed: Using a trick to break a door lock is now properly displayed in the UI.
  • Fixed: The description for expansions now mention they can be logical with multi-pickup placement.
  • Fixed: The change log tab no longer causes the window to have absurd sizes on macOS.
  • Removed: The broken option for enabling required mains for Metroid Prime 1. It was non-functional and incorrectly displayed.

[4.4.1] - 2022-06-04

  • Major - Added: When using multi-pickup placement, expansions are now considered for logic.
  • Added: New experimental option for a different algorithm for how the generator weights locations for multi-pickup placement.
  • Added: "Generate Game" tab now remembers which games and presets were expanded or collapsed.
  • Added: The Game Session Window now has a counter for how many pickups it's currently trying to send to the server.
  • Changed: Considerable more effort is made to keep hints relevant if there isn't enough things to be hinted in a game.
  • Changed: Reduced the lag you get the first time you open the Games tab.
  • Changed: Optimized the game generation. As example, Echoes' Starter Preset is 45% faster.
  • Changed: Optimized the game validation. As example, Echoes' Starter Preset is 91% faster.
  • Changed: The algorithm for how locations lose value over generation has changed. This should have bigger impact in big multiworlds.
  • Changed: It's now possible to login again directly in the Game Session Window.
  • Removed: The server and discord bot are entirely removed from the distributed executables, reducing it's size.
  • Removed: Metroid Dread is no longer available in releases, as it was never intended to be considered stable.
  • Removed: All auto trackers based on pixel art style were removed by request of their artist.
  • Fixed: The "Spoiler: Pickups" tab no longer shows locations that aren't present in the given preset.
  • Fixed: The Game Session Window now better handles getting disconnected from the server.

Cave Story

  • Fixed: Hint Locations tab in Help no longer has an empty column named "2".

Patcher Changes

  • Nothing.

Logic Database

  • Nothing.

Metroid Prime

  • Added: "Cosmetic" option to force Fusion Suit
  • Changed: Converting models from Echoes now always needs to be provided with an ISO.

Patcher Changes

  • Major - Added: Models for Echoes' translators and split beam ammo are now also converted to Prime.
  • Fixed: Spawning in Elite Quarters after killing OP no longer spawns the player OoB
  • Fixed: Ridley boss random size on PAL/NTSC-J and Trilogy
  • Fixed: Many rooms which, when submerged, the water box would be misaligned with the bounding box

... (truncated)

Commits
  • 91b717f Fix change log tab on macOS
  • c3bdd90 Ensure Prime 1 can't generate with required mains
  • 51e7462 Hide require mains in the UI for Prime
  • 86be40d Trick usage GUI was not considering dock locks
  • 726fb25 Disallow more than 99 shuffled copies for MajorItems.
  • 3a8eafb Hide derived nodes in DataEditorWindow
  • 6c6741d Merge pull request #3269 from randovania/feature/improve-derived-nodes
  • 95f34f3 Add CHANGELOG entry
  • 344a49e Add test case for Node indices
  • 50c8cd5 Do not replace index of nodes that already had one
  • Additional commits viewable in compare view


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