randyf00 / lcarswallpaper

Automatically exported from code.google.com/p/lcarswallpaper
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Re-implement as 100% draw2d #9

Open GoogleCodeExporter opened 8 years ago

GoogleCodeExporter commented 8 years ago
The current version draws the dynamic content on a large (qHD) static bitmap.  
It then draws the bitmap to the screen each frame (scaling it in the process 
for smaller/larger screens).  This seems inefficient.

A redesign would be nice to implement the LCARS interface as pure Draw2D...  
that is, draw the lines and curves each frame instead of the entire bitmap.  
However, we may simply trade the bitmap inefficiencies for all of the added 
line calculations.

Original issue reported on code.google.com by CedarRap...@gmail.com on 30 Sep 2011 at 2:59

GoogleCodeExporter commented 8 years ago

Original comment by CedarRap...@gmail.com on 30 Sep 2011 at 3:00