randyrossi / bmc64

A bare metal Commodore 64 emulator for the Raspberry Pi with true 50hz/60hz smooth scrolling, low input latency and better audio/video sync.
GNU General Public License v3.0
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flipping disks with .m3u ? #266

Open sndmnsix opened 2 months ago

sndmnsix commented 2 months ago

Good afternoon, I wanted to find out what the procedure was to play multi disk games on the BMC64. Everything has been working perfectly but this is the one thing I haven't tried. Should I just create .m3u files within the the individual directory of where I have the game disks (.d64s)? I noticed that there might be an sd2iec mode that can be used but I really couldn't find any documentation on how that supposed to work. Thanks very much!

randyrossi commented 2 months ago

You can just bring up the menu and attach a different disk. Unless there is something different about a multi disk game I'm not aware of. It's still a manual operation to swap disks, right? I'm not familiar with .m3u files. Does this somehow automatically swap disks for you or something?

On Fri, Apr 26, 2024 at 4:25 PM sndmnsix @.***> wrote:

Good afternoon, I wanted to find out what the procedure was to play multi disk games on the BMC64. Everything has been working perfectly but this is the one thing I haven't tried. Should I just create .m3u files within the the individual directory of where I have the game disks (.d64s)? I noticed that there might be an sd2iec mode that can be used but I really couldn't find any documentation on how that supposed to work. Thanks very much!

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sndmnsix commented 2 months ago

The manual operation through the menu works fine for flipping which I'll gladly use but there is something with the .m3u files which made it a bit easier to manage the game. I've read a few posts where users are setting up the .m3u file with 'filename#1', 'filename#2' and so forth where they would just use a hot key combo to switch disks based on the filename order. Maybe that's just a native function in VICE itself but I haven't tried it out yet which leads to me ask how the sd2iec mode is supposed to be used if I enabled it in the menu. Thanks very much!

randyrossi commented 2 months ago

Looks like .m3u is a retroarch feature. There's no hotkey combo in BMC64 to switch disks. It's a manual operation through the menu. I don't know of any similar feature in VICE either. There is an auto swap feature with sd2iec (autoswap.lst file) which lets you switch to the next disk using the SD2IEC button. But I don't know if VICE supports that. VICE's sd2iec is its own implementation.

On Sat, Apr 27, 2024 at 3:24 PM sndmnsix @.***> wrote:

The manual operation through the menu works fine for flipping which I'll gladly use but there is something with the .m3u files which made it a bit easier to manage the game. I've read a few posts where users are setting up the .m3u file with 'filename#1', 'filename#2' and so forth where they would just use a hot key combo to switch disks based on the filename order. Maybe that's just a native function in VICE itself but I haven't tried it out yet which leads to me ask how the sd2iec mode is supposed to be used if I enabled it in the menu. Thanks very much!

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sndmnsix commented 2 months ago

Aha...ok thanks for clearing that up! I'll look into what VICE is doing for their implementation. Much appreciated!

rhester72 commented 2 months ago

It's not VICE doing it...as Randy said, it's Retroarch (and it does so for virtually all media-based cores).

On Sat, Apr 27, 2024 at 5:59 PM sndmnsix @.***> wrote:

Aha...ok thanks for clearing that up! I'll look into what VICE is doing for their implementation. Much appreciated!

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sndmnsix commented 2 months ago

Sounds good....I like Retroarch for a lot of other types of games so I'll have to look at that. Thanks for the info!