Closed kamaleon70 closed 4 months ago
Are you saying that because the max number of mappings is 20, you are not able to determine which inputs are 'fire' buttons because they are past the first 20 inputs? Then yes, the only way would be to recompile the project with a new limit.
On Sun, Jul 7, 2024 at 6:14 AM kamaleon70 @.***> wrote:
Hi, I know that in the past the max number of supported buttons has increased, but now, while using the iCode USB adapter to connect Atari joystick and paddles, I noticed that the fire buttons are remapped to 24 for joystick and 24 and 25 for paddles. The rest seems working but, because of the limit set to 20, I cannot remap to "fire" the buttons of the joystick and paddles. Is there a easy way to change this or the only solution is to recompile the project with different max value? Thanks.
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I tried to recompile the project but there is always an error in file siddefs.h that is missing. Anyone had a similar issue while compiling? Thanks
This is the error (compiling under Linux)
"third_party/vice-3.3/src/resid/resid-config.h:23:10: fatal error: siddefs.h: No such file or directory
23 | #include "siddefs.h"
| ^~~"
I have been able to recompile and I have now 25 buttons configurable. Now the paddle button is recognized. :)
Hi, I know that in the past the max number of supported buttons has increased, but now, while using the iCode USB adapter to connect Atari joystick and paddles, I noticed that the fire buttons are remapped to 24 for joystick and 24 and 25 for paddles. The rest seems working but, because of the limit set to 20, I cannot remap to "fire" the buttons of the joystick and paddles. Is there a easy way to change this or the only solution is to recompile the project with different max value? Thanks.