According to the Godot docs, .godot/ only stores project cache, and almost all folders were gitignored anyways. (I was originally only gonna gitignore the .godot/imported folder, which would have left only the .gdignore, uid_cache.bin and global_script_class_cache.cfg unignored.)
According to the Godot docs,
.godot/
only stores project cache, and almost all folders were gitignored anyways. (I was originally only gonna gitignore the.godot/imported
folder, which would have left only the.gdignore
,uid_cache.bin
andglobal_script_class_cache.cfg
unignored.)