raphaelgoulart / ya_inputdisplay

Yet another input display for Clone Hero / YARG
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Keyboard input not detected when not focused. #3

Closed kioskt11 closed 8 months ago

kioskt11 commented 8 months ago

When I'm focused on the app the keyboard inputs work, but when it's unfocused it does not work.

raphaelgoulart commented 8 months ago

Not possible with Godot's native input system. I plan to rewrite using win32api for input on a separate thread to make it FPS independent, that might make it work but it'll take a while

kioskt11 commented 8 months ago

Okay, thank you!