As discussed in the discord, I've implemented the strings within an enum. This makes it check spelling (for the enum cases). I tested as much as I could (wasn't able to test the widgets though).
I did not check for strings that were not in the Localizable.strings file. There may be more strings to add to the stringConstants file.
As discussed in the discord, I've implemented the strings within an enum. This makes it check spelling (for the enum cases). I tested as much as I could (wasn't able to test the widgets though).
I did not check for strings that were not in the Localizable.strings file. There may be more strings to add to the stringConstants file.