ratalaika / angel-engine

Automatically exported from code.google.com/p/angel-engine
0 stars 0 forks source link

PATH error of GameJam_Mac project in XCode4 #56

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
The whole project including the iOS part built successfully, and iOS project 
works well in simulator. 

The project for mac desktop can not find Resources and Config folder. 

GDB console tells: 
 Failed to open font Resources/Fonts/Inconsolata.otf
 Failed to open font Resources/Fonts/Inconsolata.otf
 Failed to open font Resources/Fonts/Inconsolata.otf
 Failed to open font Resources/Fonts/Inconsolata.otf
 cannot open ./Resources/Scripts/start.lua: No such file or directory

Original issue reported on code.google.com by sinclo...@gmail.com on 28 Aug 2011 at 2:28

GoogleCodeExporter commented 9 years ago
I have solved this problem. (Maybe it is not yet a problem. :) )
As default setting, Build Location in Xcode4 is "Place build products in 
derived data location" which is recommended. To make Angel project work well, 
you just change the setting here to "Place build products in locations 
specified by targets". 

Original comment by sinclo...@gmail.com on 16 Sep 2011 at 4:26

GoogleCodeExporter commented 9 years ago
Thanks for tracking this down -- updating for Xcode 4 now. 

Original comment by lieseg...@gmail.com on 24 Feb 2012 at 12:40

GoogleCodeExporter commented 9 years ago
Fixed in trunk. 

Original comment by lieseg...@gmail.com on 24 Feb 2012 at 3:02