Closed IanHeywood closed 8 years ago
_noise_option.set_value(noise_sefd/math.sqrt(2*noise_sefd_bw_khz*1e+3*noise_sefd_integration));
Unless I'm mistaken then the 2 inside the math.sqrt is for two polarizations. Since the noise is cast later as an additive 2x2 matrix I think the resulting image noise will be a factor of sqrt(2) lower than it should be.
Fixed. Put it back if Tony and I are wrong!
Unless I'm mistaken then the 2 inside the math.sqrt is for two polarizations. Since the noise is cast later as an additive 2x2 matrix I think the resulting image noise will be a factor of sqrt(2) lower than it should be.