Working on ORBSLAM2 a few weeks but not good at programming.
The project was built via a VS2013 in x86 Debug mode without an error.
The problem seems to be caused by an inter-thread erase of LocalKeyFrame which I am not clear at all. I give snapshots here telling how I monitored its running and keyframe number's change.
It works well before or up to 6 LocalKeyFrames and breaks after a few runs since the size reached at 6.
Working on ORBSLAM2 a few weeks but not good at programming. The project was built via a VS2013 in x86 Debug mode without an error. The problem seems to be caused by an inter-thread erase of LocalKeyFrame which I am not clear at all. I give snapshots here telling how I monitored its running and keyframe number's change. It works well before or up to 6 LocalKeyFrames and breaks after a few runs since the size reached at 6.
Anyone help?