raulmur / ORB_SLAM2

Real-Time SLAM for Monocular, Stereo and RGB-D Cameras, with Loop Detection and Relocalization Capabilities
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Running ORB-SLAM2 on a Mac #78

Open apatzer opened 8 years ago

apatzer commented 8 years ago

Just got ORB_SLAM2 up and running on a Mac. This was a bit problematic, so I thought this might help some of you.

For those who are interested you may run into the following issues:

export CC=gcc-5
export CXX=g++-5
export CPP=cpp-5
export LD=gcc-5
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS}  -Wall  -O3 -march=native -I/usr/local/Cellar/boost/1.60.0_2/include/boost/tr1/tr1")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wall  -O3 -march=native -I/usr/local/Cellar/boost/1.60.0_2/include/boost/tr1/tr1")
skylook commented 8 years ago

Nice job! I have made a Xcode version of ORB SLAM2 which runs CLang on Mac:https://github.com/skylook/ORB_SLAM2 Also I made some useful modification on it. Hopefully this would help :)

poine commented 8 years ago

@skylook: by the way, i am happy you used the binary dictionary. At lest the evening i spent going through git tutorials was not totally in vain :)

On Tue, Apr 26, 2016 at 5:11 AM, skylook notifications@github.com wrote:

https://github.com/skylook/ORB_SLAM2

— You are receiving this because you are subscribed to this thread. Reply to this email directly or view it on GitHub https://github.com/raulmur/ORB_SLAM2/issues/78#issuecomment-214594315

apatzer commented 8 years ago

@skylook Nice. But without Pangolin, how do you visualize what's going on? Speaking of which on a Mac Pangolin works fine alone, but in ORB-SLAM2 I keep getting CATransaction uncommitted, indicating the core animation thread is not working. Any suggestion to get around this AND have good visualization (eg Pangolin)?

skylook commented 8 years ago

Thanks @poine your job really helps me :)

@apatzer I remove Pangolin and other viewers because they are hard to port to other devices like iOS & Android. But if you just want to have a good visualization on Mac you can use OpenCV to project points like the code in Examples/Monocular/Main.cc.

There is also a good example of shomin & poine (https://github.com/shomin/ORB_SLAM2) which sepreate Pangolin and viewers may help (but they are not targeted on Mac).

apatzer commented 8 years ago

@skylook Your visualization using OpenCV works perfectly for me, and does not seem to incur any real performance hit for doing the visualization. Thanks!

TimingSpace commented 8 years ago

@apatzer @skylook Hi, could you please tell me where is the file named "Examples/Monocular/Main.cc"?

skylook commented 8 years ago

It's in my git, you can find it here: https://github.com/skylook/ORB_SLAM2/blob/master/Examples/Monocular/Main.cc

TimingSpace commented 8 years ago

@skylook Thank you very much! It works!

bikong2 commented 8 years ago

@apatzer i get the same problem with you. i compiled ORB_SLAM2 on mac, and can running successfully when i disable Map and View drawing. but it failed when i enable them. It sames that problem occur because of multi-thread problem, do you have any solutions here?

shaohuisun-zz commented 7 years ago

@apatzer The issue happened to me as well. The main cause for that is viewer thread has to be in the main thread in this case. I don't know why. However, I practically work around it by knowing this.

Ethan-Zhou commented 7 years ago

@hoverpeter Hey, any progress on this pangolin issue? I came across the same problem. Have you figured out how to make the original visualization work without putting the viewer into the main thread?

pixelcowboy commented 7 years ago

@Ethan-Zhou - any luck? Are you able to get working?

@hoverpeter - Can you post your modifications (code sample) for your work around?

Thanks in advance.

kitizz commented 7 years ago

A little late to the game, but I've modified my fork to be (I think) out of the box compatible with Mac. The visualization is in the main thread, and ORB-SLAM itself runs in its own thread. Hasn't been extensively tested, but see how you go. https://github.com/kitizz/ORB_SLAM2

pixelcowboy commented 7 years ago

I've downloaded and tested @kitizz fork. Works good for me on MacOS. Thanks!

Two comments:

  1. Cmd line output is "noisy" with "Frame" counter and "CreateNewMapPoints" echoing. Perhaps a debug remnant?

  2. Documentation READE.md should be updated according to MacOS support.

Very nice! Again, thanks!

kitizz commented 7 years ago

Woops! Damn. Right you are. Should be fixed up now! I've also clarified that I've only modified the mono_tum executable to get Pangolin working on Mac. The same changes would have to be carried over to any other executable as needed.

Glad it was useful :)

zhohn0 commented 6 years ago

@apatzer what's the meaning of last two line

zhohn0 commented 6 years ago

@apatzer the boost is 1.66.0 , I can't find "boost/1.60.0_2/include/boost/tr1/tr1". In a word , 1.66.0 don't have"/tr1/tr1".

PapaMadeleine2022 commented 5 years ago

kitizz‘s repo works. @kitizz thanks~

AnselmC commented 4 years ago

Anyone else having trouble w/ @kitizz repo? Running macOS 10.14.6 and getting following error (start of stack trace) when building orb slam:

In file included from orb_slam_mac/src/LoopClosing.cc:21:
In file included from orb_slam_mac/include/LoopClosing.h:24:
In file included from orb_slam_mac/include/KeyFrame.h:24:
In file included from orb_slam_mac/include/MapPoint.h:25:
In file included from /orb_slam_mac/include/Frame.h:27:
In file included from orb_slam_mac/Thirdparty/DBoW2/DBoW2/BowVector.h:14:
/Library/Developer/CommandLineTools/usr/include/c++/v1/map:886:5: error: static_assert failed due to requirement 'is_same<typename allocator_type::value_type, value_type>::value' "Allocator::value_type must be same type as value_type"
    static_assert((is_same<typename allocator_type::value_type, value_type>::value),
    ^              ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
orb_slam_mac/src/LoopClosing.cc:439:21: note: in instantiation of template class 'std::__1::map<ORB_SLAM2::KeyFrame *, g2o::Sim3, std::__1::less<ORB_SLAM2::KeyFrame *>,
      Eigen::aligned_allocator<std::__1::pair<const ORB_SLAM2::KeyFrame *, g2o::Sim3> > >' requested here
    KeyFrameAndPose CorrectedSim3, NonCorrectedSim3;
                    ^
orb_slam_mac/src/LoopClosing.cc:469:29: error: no viable overloaded operator[] for type 'ORB_SLAM2::LoopClosing::KeyFrameAndPose' (aka 'map<ORB_SLAM2::KeyFrame *, g2o::Sim3, std::less<KeyFrame *>,
      Eigen::aligned_allocator<std::pair<const KeyFrame *, g2o::Sim3> > >')
            NonCorrectedSim3[pKFi]=g2oSiw;
            ~~~~~~~~~~~~~~~~^~~~~
In file included from orb_slam_mac/src/Optimizer.cc:23:
In file included from orb_slam_mac/Thirdparty/g2o/g2o/core/block_solver.h:30:
In file included from orb_slam_mac/Thirdparty/g2o/g2o/types/../core/solver.h:32:
In file included from orb_slam_mac/Thirdparty/g2o/g2o/types/../core/sparse_block_matrix.h:229:
orb_slam_mac/Thirdparty/g2o/g2o/types/../core/sparse_block_matrix.hpp:339:45: warning: ISO C++ specifies that qualified reference to 'SparseBlockMatrix' is a constructor name rather than a type in
      this context, despite preceding 'typename' keyword [-Winjected-class-name]
    typename SparseBlockMatrix<MatrixType>::SparseBlockMatrix* s=new SparseBlockMatrix(rowIdx, colIdx, m, n, true);
                                            ^
orb_slam_mac/src/LoopClosing.cc:473:39: error: use of undeclared identifier 'mit'; did you mean 'min'?
        for(KeyFrameAndPose::iterator mit=CorrectedSim3.begin(), mend=CorrectedSim3.end(); mit!=mend; mit++)
mohGhazala96 commented 4 years ago

Anyone else having trouble w/ @kitizz repo? Running macOS 10.14.6 and getting following error (start of stack trace) when building orb slam:

In file included from orb_slam_mac/src/LoopClosing.cc:21:
In file included from orb_slam_mac/include/LoopClosing.h:24:
In file included from orb_slam_mac/include/KeyFrame.h:24:
In file included from orb_slam_mac/include/MapPoint.h:25:
In file included from /orb_slam_mac/include/Frame.h:27:
In file included from orb_slam_mac/Thirdparty/DBoW2/DBoW2/BowVector.h:14:
/Library/Developer/CommandLineTools/usr/include/c++/v1/map:886:5: error: static_assert failed due to requirement 'is_same<typename allocator_type::value_type, value_type>::value' "Allocator::value_type must be same type as value_type"
    static_assert((is_same<typename allocator_type::value_type, value_type>::value),
    ^              ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
orb_slam_mac/src/LoopClosing.cc:439:21: note: in instantiation of template class 'std::__1::map<ORB_SLAM2::KeyFrame *, g2o::Sim3, std::__1::less<ORB_SLAM2::KeyFrame *>,
      Eigen::aligned_allocator<std::__1::pair<const ORB_SLAM2::KeyFrame *, g2o::Sim3> > >' requested here
    KeyFrameAndPose CorrectedSim3, NonCorrectedSim3;
                    ^
orb_slam_mac/src/LoopClosing.cc:469:29: error: no viable overloaded operator[] for type 'ORB_SLAM2::LoopClosing::KeyFrameAndPose' (aka 'map<ORB_SLAM2::KeyFrame *, g2o::Sim3, std::less<KeyFrame *>,
      Eigen::aligned_allocator<std::pair<const KeyFrame *, g2o::Sim3> > >')
            NonCorrectedSim3[pKFi]=g2oSiw;
            ~~~~~~~~~~~~~~~~^~~~~
In file included from orb_slam_mac/src/Optimizer.cc:23:
In file included from orb_slam_mac/Thirdparty/g2o/g2o/core/block_solver.h:30:
In file included from orb_slam_mac/Thirdparty/g2o/g2o/types/../core/solver.h:32:
In file included from orb_slam_mac/Thirdparty/g2o/g2o/types/../core/sparse_block_matrix.h:229:
orb_slam_mac/Thirdparty/g2o/g2o/types/../core/sparse_block_matrix.hpp:339:45: warning: ISO C++ specifies that qualified reference to 'SparseBlockMatrix' is a constructor name rather than a type in
      this context, despite preceding 'typename' keyword [-Winjected-class-name]
    typename SparseBlockMatrix<MatrixType>::SparseBlockMatrix* s=new SparseBlockMatrix(rowIdx, colIdx, m, n, true);
                                            ^
orb_slam_mac/src/LoopClosing.cc:473:39: error: use of undeclared identifier 'mit'; did you mean 'min'?
        for(KeyFrameAndPose::iterator mit=CorrectedSim3.begin(), mend=CorrectedSim3.end(); mit!=mend; mit++)

I am too, has anyone solved it?

muzizhi commented 3 years ago

Anyone else having trouble w/ @kitizz repo? Running macOS 10.14.6 and getting following error (start of stack trace) when building orb slam:

In file included from orb_slam_mac/src/LoopClosing.cc:21:
In file included from orb_slam_mac/include/LoopClosing.h:24:
In file included from orb_slam_mac/include/KeyFrame.h:24:
In file included from orb_slam_mac/include/MapPoint.h:25:
In file included from /orb_slam_mac/include/Frame.h:27:
In file included from orb_slam_mac/Thirdparty/DBoW2/DBoW2/BowVector.h:14:
/Library/Developer/CommandLineTools/usr/include/c++/v1/map:886:5: error: static_assert failed due to requirement 'is_same<typename allocator_type::value_type, value_type>::value' "Allocator::value_type must be same type as value_type"
    static_assert((is_same<typename allocator_type::value_type, value_type>::value),
    ^              ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
orb_slam_mac/src/LoopClosing.cc:439:21: note: in instantiation of template class 'std::__1::map<ORB_SLAM2::KeyFrame *, g2o::Sim3, std::__1::less<ORB_SLAM2::KeyFrame *>,
      Eigen::aligned_allocator<std::__1::pair<const ORB_SLAM2::KeyFrame *, g2o::Sim3> > >' requested here
    KeyFrameAndPose CorrectedSim3, NonCorrectedSim3;
                    ^
orb_slam_mac/src/LoopClosing.cc:469:29: error: no viable overloaded operator[] for type 'ORB_SLAM2::LoopClosing::KeyFrameAndPose' (aka 'map<ORB_SLAM2::KeyFrame *, g2o::Sim3, std::less<KeyFrame *>,
      Eigen::aligned_allocator<std::pair<const KeyFrame *, g2o::Sim3> > >')
            NonCorrectedSim3[pKFi]=g2oSiw;
            ~~~~~~~~~~~~~~~~^~~~~
In file included from orb_slam_mac/src/Optimizer.cc:23:
In file included from orb_slam_mac/Thirdparty/g2o/g2o/core/block_solver.h:30:
In file included from orb_slam_mac/Thirdparty/g2o/g2o/types/../core/solver.h:32:
In file included from orb_slam_mac/Thirdparty/g2o/g2o/types/../core/sparse_block_matrix.h:229:
orb_slam_mac/Thirdparty/g2o/g2o/types/../core/sparse_block_matrix.hpp:339:45: warning: ISO C++ specifies that qualified reference to 'SparseBlockMatrix' is a constructor name rather than a type in
      this context, despite preceding 'typename' keyword [-Winjected-class-name]
    typename SparseBlockMatrix<MatrixType>::SparseBlockMatrix* s=new SparseBlockMatrix(rowIdx, colIdx, m, n, true);
                                            ^
orb_slam_mac/src/LoopClosing.cc:473:39: error: use of undeclared identifier 'mit'; did you mean 'min'?
        for(KeyFrameAndPose::iterator mit=CorrectedSim3.begin(), mend=CorrectedSim3.end(); mit!=mend; mit++)

I am too, has anyone solved it?

anyone solved it???