Open ghost opened 3 years ago
@deeprun
Hard to tell. There can be a lot of reasons.
First, I noticed you are turning right, that can explain the need of more keyframes while you discover previously unseen scene.
Second, there is a keyframe culling procedure that will eliminate redundant keyframes. May be there are keyframes waiting to be erased.
Third, I saw such a behaviour with bad calibration. I mean very bad calibration. If you can see a straight chessboard near the vertices of you undistorted images, then you have a good calibration. It is always a good idea to visually verify to calibration.
Fourth, may be your scale is shrinking, and you need to walk a shorter real distance to get a new keyframe. Often closing a loop solves this.
And there may be a lot of other reasons.
how to solve or prevent it?
@M3000j
Hi, I am running with my own data and I found the keyframes in the Map viewer are getting denser (closer) to each other. As shown in the picture attached . Why is that?