Open GoogleCodeExporter opened 8 years ago
Okay, just a slight mistake, ExitLevel might be completely unrelated.
Original comment by forsaken...@gmail.com
on 17 Jul 2010 at 7:53
Well, I wanted to change most strings in the game to std::string, since it's a
much easier class to manipulate and avoids using pointers which generally cause
more problems in the long run.
Also the memory system already has a strdup function (Mem_PoolStrDup).
Trying to make it work with std::string would be a better idea; I'll look into
it and see if it causes problems on Windows as well.
Original comment by Jonno.5000
on 26 Jul 2010 at 12:09
I think it's a glibc++ issue, not a cleancode issue, the code seems perfect to
me as well.
Thanks!
Also, I discovered something else. Entity related, a cast that is not working.
I'll open an issue later.
Original comment by forsaken...@gmail.com
on 26 Jul 2010 at 11:13
Original issue reported on code.google.com by
forsaken...@gmail.com
on 17 Jul 2010 at 7:48