Unreproducible; happens at random.
A grenade that was thrown (only seems to apply to handgrenades) will, at
times, have no owner by the time it reaches Explode, causing a crash when
the grenade deals damage to an entity that uses the Attacker.
We need to make sure that the owner of a grenade is always set and
maintained properly (this is the only entity where the owner has disappeared).
Original issue reported on code.google.com by Jonno.5000 on 1 Jun 2010 at 7:54
Original issue reported on code.google.com by
Jonno.5000
on 1 Jun 2010 at 7:54