Closed GoogleCodeExporter closed 8 years ago
I'm unable to reproduce this issue with Q2PRO and CCQ2 r432. Please test this
with a
non-CCQ2 game library to see if it still happens or not.
Original comment by Jayschwa
on 3 Jun 2010 at 1:05
I downloaded and built AprQ2 from jdolan's repository (his fork is newer). I
was
unable to reproduce the issue. My guess is that you're running an older version
of
AprQ2. I'm going to close the bug.
If you try jdolan's newer version and still have problems with just the CCQ2
game
library, go ahead and re-open it. It may indicate a problem with how the lib is
being
built on your machine.
Original comment by Jayschwa
on 3 Jun 2010 at 2:03
I am using jdolan's aprq2, and this does not happen with other game binaries.
Building via the makefile in the SVN.
I am on an up-to-date Arch Linux machine.
Original comment by toolma...@gmail.com
on 3 Jun 2010 at 4:30
Can you try it with another engine like Q2PRO? It's pretty straight-forward to
build.
svn://skuller.net/q2pro/trunk
./configure --enable-baseq2 --single-user && make
Original comment by Jayschwa
on 3 Jun 2010 at 4:38
Can you make us a stack trace? If we knew what function was crashing maybe we
could
figure it out.
Original comment by Jonno.5000
on 3 Jun 2010 at 11:52
Actually, "Assertion Failed" means that it hit AssertExpression.
Update to the latest revision I just committed, it should now print the assert
descriptive text BEFORE assert(0) (my fault for overlooking this). This should
give
you the descriptive text in the Q2 console before it asserts, giving you a
chance to
condump it or log it somehow.
Original comment by Jonno.5000
on 3 Jun 2010 at 4:27
Fixed as of revision 435.
Original comment by toolma...@gmail.com
on 3 Jun 2010 at 11:42
Good to hear.
Original comment by Jayschwa
on 4 Jun 2010 at 2:21
Original issue reported on code.google.com by
toolma...@gmail.com
on 2 Jun 2010 at 10:57