ravertass / PixelHunter1995

Point and click goodness
0 stars 0 forks source link

Make Dog "collision detection" more precise #105

Open Hattes opened 4 years ago

Hattes commented 4 years ago

Currently, the area that defines a Dog is the size of it's tile. Currently in Tiled we use the same tile size for all item Dogs. For most items the size of the tile is much larger than the actual visual part of the item. It would be better if the "logical" size was closer to the visual size.

This can possibly be solved in our code or by changing how we use Tiled.