Hello, big fan of this mod. I tried using it by itself cause I though I was getting conflicts with other mods and even by itself it's not working. I start a new game leave the defaults and just select rekmod from the drop down and it crashes. Thanks in advance and if I'm doing something wrong let me know. Attached is the error code
Platform: Android
Version: 4.8.14 (Build 924)
Rulesets: [Civ V - Vanilla, RekMOD, Civ V - Gods & Kings]
Last Screen:com.unciv.ui.screens.newgamescreen.NewGameScreen
Device Model: SM-G781V
API Level: 33
Message:
java.lang.RuntimeException: Actor: TranslatedSelectBox
at com.badlogic.gdx.scenes.scene2d.Actor.notify(Actor.java:192)
at com.badlogic.gdx.scenes.scene2d.Actor.fire(Actor.java:152)
at com.badlogic.gdx.scenes.scene2d.utils.Selection.fireChangeEvent(Selection.java:228)
at com.badlogic.gdx.scenes.scene2d.ui.SelectBox$1.fireChangeEvent(SelectBox.java:71)
at com.badlogic.gdx.scenes.scene2d.utils.Selection.choose(Selection.java:53)
at com.badlogic.gdx.scenes.scene2d.utils.ArraySelection.choose(ArraySelection.java:24)
at com.badlogic.gdx.scenes.scene2d.ui.SelectBox$SelectBoxScrollPane$1.clicked(SelectBox.java:448)
at com.badlogic.gdx.scenes.scene2d.utils.ClickListener.touchUp(ClickListener.java:88)
at com.badlogic.gdx.scenes.scene2d.InputListener.handle(InputListener.java:71)
at com.badlogic.gdx.scenes.scene2d.Stage.touchUp(Stage.java:355)
at com.unciv.ui.screens.basescreen.UncivStage.access$touchUp$s80204510(UncivStage.kt:17)
at com.unciv.ui.screens.basescreen.UncivStage$touchUp$1.invoke(UncivStage.kt:87)
at com.unciv.ui.screens.basescreen.UncivStage$touchUp$1.invoke(UncivStage.kt:87)
at com.unciv.ui.crashhandling.CrashHandlingExtensionsKt$wrapCrashHandling$1.invoke(CrashHandlingExtensions.kt:17)
at com.unciv.ui.screens.basescreen.UncivStage.touchUp(UncivStage.kt:87)
at com.badlogic.gdx.backends.android.DefaultAndroidInput.processEvents(DefaultAndroidInput.java:426)
at com.badlogic.gdx.backends.android.AndroidGraphics.onDrawFrame(AndroidGraphics.java:472)
at android.opengl.GLSurfaceView$GLThread.guardedRun(GLSurfaceView.java:1593)
at android.opengl.GLSurfaceView$GLThread.run(GLSurfaceView.java:1287)
Caused by: java.lang.NullPointerException
at com.unciv.models.ruleset.unique.Unique.conditionalApplies$ruleset(Unique.kt:143)
at com.unciv.models.ruleset.unique.Unique.conditionalApplies(Unique.kt:180)
at com.unciv.models.ruleset.unique.Unique.conditionalsApply(Unique.kt:65)
at com.unciv.models.ruleset.unique.IHasUniques$getMatchingUniques$1.invoke(IHasUniques.kt:34)
at com.unciv.models.ruleset.unique.IHasUniques$getMatchingUniques$1.invoke(IHasUniques.kt:34)
at kotlin.sequences.FilteringSequence$iterator$1.calcNext(Sequences.kt:171)
at kotlin.sequences.FilteringSequence$iterator$1.hasNext(Sequences.kt:194)
at com.unciv.models.ruleset.validation.RulesetValidator.checkUnitRulesetSpecific(RulesetValidator.kt:663)
at com.unciv.models.ruleset.validation.RulesetValidator.addUnitErrors(RulesetValidator.kt:456)
at com.unciv.models.ruleset.validation.RulesetValidator.getErrorList(RulesetValidator.kt:61)
at com.unciv.models.ruleset.Ruleset.checkModLinks(Ruleset.kt:438)
at com.unciv.models.ruleset.Ruleset.checkModLinks$default(Ruleset.kt:438)
at com.unciv.ui.screens.newgamescreen.GameOptionsTable.addBaseRulesetSelectBox$onBaseRulesetSelected(GameOptionsTable.kt:369)
at com.unciv.ui.screens.newgamescreen.GameOptionsTable.access$addBaseRulesetSelectBox$onBaseRulesetSelected(GameOptionsTable.kt:40)
at com.unciv.ui.screens.newgamescreen.GameOptionsTable$addBaseRulesetSelectBox$1.invoke(GameOptionsTable.kt:393)
at com.unciv.ui.screens.newgamescreen.GameOptionsTable$addBaseRulesetSelectBox$1.invoke(GameOptionsTable.kt:393)
at com.unciv.ui.screens.newgamescreen.GameOptionsTable$addSelectBox$1.invoke(GameOptionsTable.kt:350)
at com.unciv.ui.screens.newgamescreen.GameOptionsTable$addSelectBox$1.invoke(GameOptionsTable.kt:349)
at com.unciv.ui.components.input.OnChangeListener.changed(ActivationExtensions.kt:132)
at com.badlogic.gdx.scenes.scene2d.utils.ChangeListener.handle(ChangeListener.java:28)
at com.badlogic.gdx.scenes.scene2d.Actor.notify(Actor.java:188)
... 18 more
Hello, big fan of this mod. I tried using it by itself cause I though I was getting conflicts with other mods and even by itself it's not working. I start a new game leave the defaults and just select rekmod from the drop down and it crashes. Thanks in advance and if I'm doing something wrong let me know. Attached is the error code
Platform: Android Version: 4.8.14 (Build 924) Rulesets: [Civ V - Vanilla, RekMOD, Civ V - Gods & Kings] Last Screen:
com.unciv.ui.screens.newgamescreen.NewGameScreen
Device Model: SM-G781V API Level: 33
Message: