Open me21 opened 4 years ago
Update: the editor loaded my app successfully after changing widget type by hand. It displayed Input control. However, I could not find it on the widgets palette and my input_type='password'
argument to the constructor of the widget got deleted on save.
@me21 the input type is strictly related to the widget behavior, and so changing it can cause problems. The correct way to do this is to implement the Password widget. I will do it shortly
I was searching for a password input widget and I found the issue #206. There is a solution in that issue. However, when I used the editor, I couldn't find such widget. That means I have to edit the generated code by hand and my edits will disappear when I change something in the editor.
It would be nice to support password input widget in the editor. Thank you!