Closed raxptor closed 10 years ago
If a pointer points to an asset of the wrong thing, after global build is done, pointers will get rewritten and start pointing to structs of the wrong type, and crash in packaging :(
Fixed in
cb3d163dfe281d07d21af7db39958ff352560a77
If a pointer points to an asset of the wrong thing, after global build is done, pointers will get rewritten and start pointing to structs of the wrong type, and crash in packaging :(