Open raycrasher opened 8 years ago
I was thinking just a parallax layer with a scrolling texture, but yeah, physics-enabled particles would be cool!
Maybe like this: For clear areas, just the parallax layer. (around 3 layers i think, on the ship "plane" - parallax 1, behind (parallax 0.1 maybe?) and a foregound layer with faster movement (parallax 1.1))
But in cloudy areas, physics-enabled particles could be generated in addition to the layer. The physics particles can then easily interact with bullets, beams, ships, etc.
Does this mean just some "layer" of generated dust or are these particles that physically interact with ships/bodies? Latter would be cool.