rayjanwilson / deploying-unreal-engine-pixel-streaming-server-on-ec2

Repo contains code and documentation that allows you to deploy Windows-based Unreal Engine 4 Pixel Streaming builds to EC2.
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fix the version incrementing thing with the imagebuilder parts #2

Open rayjanwilson opened 3 years ago

weirdion commented 3 years ago

https://github.com/aws-cloudformation/aws-cloudformation-resource-providers-imagebuilder/issues/1

rayjanwilson commented 3 years ago

this could be a custom resource that looks up the component current version and then uses semver to bump it and return that value, and then that value is used in an template literal

rayjanwilson commented 3 years ago

https://github.com/cdklabs/cdk-triggers

can fetch the current values before, do the bump, then possibly push the new values after