raymondYsheng / CSA_Repo

MIT License
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Partner Project Plan #5

Open raymondYsheng opened 1 year ago

raymondYsheng commented 1 year ago

We want to create a basic Whack-a-Mole game while using the skills in JS Output and Input

Step 1: Plan and draw the game map. We need a grid with each square in the grid being a "hole". images

Step 2: Mole Behavior: The moles need to appear and disappear at faster speeds as the game progresses. Additionally the moles need to randomly appear in holes, and the number of moles appearing on the screen at the same time needs to increase over time. This requires:

Interaction: The moles need to disappear on click and each successful click needs to add to the score.

Win Condition: There isn't a win condition so much as a lose condition: failing/missing more than 5 moles should trigger a lose condition and end the game, which should get more difficult as the game progresses.

Step 3: Create/use online graphics and sound effects for:

raymondYsheng commented 1 year ago

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