We want to create a basic Whack-a-Mole game while using the skills in JS Output and Input
Step 1: Plan and draw the game map. We need a grid with each square in the grid being a "hole".
Step 2:
Mole Behavior:
The moles need to appear and disappear at faster speeds as the game progresses. Additionally the moles need to randomly appear in holes, and the number of moles appearing on the screen at the same time needs to increase over time. This requires:
A timer
Randomization of mole location and appearance
Interaction:
The moles need to disappear on click and each successful click needs to add to the score.
Win Condition:
There isn't a win condition so much as a lose condition: failing/missing more than 5 moles should trigger a lose condition and end the game, which should get more difficult as the game progresses.
Step 3:
Create/use online graphics and sound effects for:
We want to create a basic Whack-a-Mole game while using the skills in JS Output and Input
Step 1: Plan and draw the game map. We need a grid with each square in the grid being a "hole".
Step 2: Mole Behavior: The moles need to appear and disappear at faster speeds as the game progresses. Additionally the moles need to randomly appear in holes, and the number of moles appearing on the screen at the same time needs to increase over time. This requires:
Interaction: The moles need to disappear on click and each successful click needs to add to the score.
Win Condition: There isn't a win condition so much as a lose condition: failing/missing more than 5 moles should trigger a lose condition and end the game, which should get more difficult as the game progresses.
Step 3: Create/use online graphics and sound effects for: