Closed raymoo closed 9 years ago
Found a few bugs, which helped a bit, the number of generated species is now below 100 for around 20 generations. But that's still way too high.
Some clues: distance was returning NaN, because sometimes the shared connections were none. This was happening even in xorExperiment, where this should never happen since the initial population is fully connected.
Actually no, I did switch it to sparse at some point. But the NaN thing was still a problem.
The changes I've made recently seem to have made this less of a problem, though I'm not really sure if it's gone.
The problem seems to be gone now, so I guess I will close this for now.
Too many species die and generate - over a hundred in just 20 generations.