raynaglieri / MILE4STEM_FSU

0 stars 1 forks source link

Chem Lab -> Bugs -> Medium #72

Closed MariyaPa closed 5 years ago

MariyaPa commented 5 years ago

Ray, we were testing the chem lab today and I don't know why but a half of the commands are not working! Actually, /20001-a_ph1 /20001-a_ph2 /20001-a_ph3 /20001-a_spill /20001-a_fired /20001-d_fireout

are the only ones that are working! NPCs animations are working fine, though.

So, are you in the middle of developing something?

Thank you, Mariya

raynaglieri commented 5 years ago

fixed.

MariyaPa commented 5 years ago

Ray, now /20001-a_fired doesn't work! But /20001-a_spill - DOES And yes, their exit is inefficient. screenshot 2018-07-13 17 33 49

raynaglieri commented 5 years ago

Thats not a valid command, and I'll open up a issue for fixing the movement.

raynaglieri commented 5 years ago

I think the command you want is -a_fire

raynaglieri commented 5 years ago

The npc paths have been updated, they should now exit properly.