Closed nat3Github closed 3 months ago
@nat3Github yes, it should, I always work with raylib and raygui master branches
Zig compiles raygui.h using clang. Clang compiles c header files differently than it does normal c files. So you will get a compile error compiling raygui.h with zig in the normal way. See https://github.com/ziglang/zig/issues/19423
You need to do something like this
build.zig
const raylib_dep = @import("raylib");
const ray = try raylib_dep.addRaylib(b, target, optimize, .{ .raygui = true });
exe.linkLibrary(ray);
build.zig.zon
.raylib = .{
.url = "https://github.com/raysan5/raylib/archive/f5d2f8d.tar.gz",
.hash = "12201c7e120800ecf29429560eefb2f2df58a176ee1f949e9e275944df048e0c22b2",
},
.raygui = .{
.url = "https://github.com/raysan5/raygui/archive/refs/heads/master.tar.gz",
.hash = "1220c62ef63613b8cb2893748d6baa344cd2d994328fbf3fe7559bec00a144c991e5",
},
import raygui like this
main.zig
const ray = @cImport({
@cInclude("raylib.h");
});
const raygui = @cImport({
@cInclude("raygui.h");
});
Does this work with the master branches of raylib? in zig I'm pulling from raylib and raygui master and get compile Errors inside an cImport.