Open timtro opened 1 week ago
@timtro did you try removing FLAG_MSAA_4X_HINT
? I think issue could be related to it and unfortunately mostly dependant on GPU/drivers, so, very difficult to address... An alternative solution is using a texture with a circle.
I can confirm that removing FLAG_MSAA_4X_HINT
removes the holes. Thanks, Raysan. So this is a driver issue?
Would you like my driver/OS information for any possible future investigation?
In the following image, you will note that the circles (drawn with
DrawCircleV
) seem to be missing pixels.I am aware of the raylib issue #3247, but I don' think this is related because the problem wasn't there until I added the GUI elements, and goes away when I comment them out. See my main function below.
This may well be a mistake I'm making and not a bug. Apologies in advance if it is my fault.