Closed planetis-m closed 9 months ago
Negating Y axis switches what's considered clockwise and anti-clockwise. You can either switch backface culling accordingly or turn it off entirely.
@veins1 thank you for your comment, turns out it wasn't an issue with raylib after all.
Please, before submitting a new issue verify and check:
Issue description
I am trying to flip the y-axis of the Camera2D system, but nothing is shown on the screen when I do so. I used this SO question as a guide: https://stackoverflow.com/q/75783405 The expected result is to see a circle with the origin at the center of the screen. The actual result is a blank screen.
Environment
Code Example