This happens with the rres-raylib.h include. Doesn't appear to be present in rres.h.
Here is the printout. I don't have any special compiler options enabled, just the default settings that CLion uses with a CMake project.
I love what this project has to offer (if I could get to compile🙈 ). I appreciate all the hard work that has been put into this and raylib and raygui and its approach to giving the game dev freedom to design his/her own systems.
I am a little concerned using these frameworks though, due to these type miss-matching... raygui has similar miss-matching with its use of enum values that just produce warnings...
In file included from C:/dev/game_project_root/game/main.cpp:11:
C:/dev/game_project_root/lib/third_party/rres/src/rres-raylib.h: In function 'char LoadTextFromResource(rresResourceChunk)':
C:/dev/game_project_root/lib/third_party/rres/src/rres-raylib.h:209:49: error: invalid conversion from 'int' to 'unsigned int*' [-fpermissive]
209
text = LoadTextFromResourceChunk(chunk, &codeLang);
~~~~^~
C:/dev/game_project_root/lib/third_party/rres/src/rres-raylib.h:216:41: error: invalid conversion from 'void' to 'char' [-fpermissive]
216
text = LoadDataFromResourceChunk(chunk, &size);
~~~~~^~~~~~
void*
C:/dev/game_project_root/lib/third_party/rres/src/rres-raylib.h:223:16: error: invalid conversion from 'void' to 'char' [-fpermissive]
223
text = data;
^~~~
void*
C:/dev/game_project_root/lib/third_party/rres/src/rres-raylib.h: In function 'Image LoadImageFromResource(rresResourceChunk)':
C:/dev/game_project_root/lib/third_party/rres/src/rres-raylib.h:241:56: error: invalid conversion from 'void' to 'unsigned char' [-fpermissive]
241
In file included from C:/dev/game_project_root/game/main.cpp:5:
C:/dev/game_project_root/lib/third_party/raylib/src/raylib.h:1108:48: note: initializing argument 1 of 'const char GetFileExtension(const char)'
1108
RLAPI const char GetFileExtension(const char fileName); // Get pointer to extension for a filename string (includes dot: '.png')
~~^~
C:/dev/game_project_root/lib/third_party/rres/src/rres-raylib.h:256:71: error: invalid conversion from 'void' to 'const unsigned char' [-fpermissive]
256
RLAPI Image LoadImageFromMemory(const char fileType, const unsigned char fileData, int dataSize); // Load image from memory buffer, fileType refers to extension: i.e. '.png'
~~~~~^~~~
C:/dev/game_project_root/lib/third_party/rres/src/rres-raylib.h: In function 'Wave LoadWaveFromResource(rresResourceChunk)':
C:/dev/game_project_root/lib/third_party/rres/src/rres-raylib.h:285:56: error: invalid conversion from 'void' to 'unsigned char' [-fpermissive]
285
RLAPI Wave LoadWaveFromMemory(const char fileType, const unsigned char fileData, int dataSize); // Load wave from memory buffer, fileType refers to extension: i.e. '.wav'
~~~~~^~~~
C:/dev/game_project_root/lib/third_party/rres/src/rres-raylib.h: In function 'Font LoadFontFromResource(rresResourceMulti)':
C:/dev/game_project_root/lib/third_party/rres/src/rres-raylib.h:364:63: error: invalid conversion from 'void' to 'unsigned char' [-fpermissive]
364
RLAPI Font LoadFontFromMemory(const char fileType, const unsigned char fileData, int dataSize, int fontSize, int *codepoints, int codepointCount); // Load font from memory buffer, fileType refers to extension: i.e. '.ttf'
~~~~~^~~~
C:/dev/game_project_root/lib/third_party/rres/src/rres-raylib.h: In function 'int UnpackResourceChunk(rresResourceChunk)':
C:/dev/game_project_root/lib/third_party/rres/src/rres-raylib.h:541:60: error: invalid conversion from 'void' to 'unsigned char*' [-fpermissive]
541
case RRES_CIPHER_NONE: decryptedData = chunk->data.raw; break;
~~^
void*
C:/dev/game_project_root/lib/third_party/rres/src/rres-raylib.h:763:40: error: invalid conversion from 'void' to 'unsigned char' [-fpermissive]
763
C:/dev/game_project_root/lib/third_party/rres/src/rres-raylib.h: In function 'void LoadDataFromResourceLink(rresResourceChunk, unsigned int)':
C:/dev/game_project_root/lib/third_party/raylib/src/raylib.h:125:39: error: invalid conversion from 'void' to 'unsigned char' [-fpermissive]
125
#define RL_CALLOC(n,sz) calloc(n,sz)
~~^~
void*
C:/dev/game_project_root/lib/third_party/rres/src/rres-raylib.h:831:35: note: in expansion of macro 'RL_CALLOC'
831
^~~~~
C:/dev/game_project_root/lib/third_party/rres/src/rres-raylib.h:837:12: error: invalid conversion from 'unsigned char' to 'char' [-fpermissive]
837
strcpy(fullFilePath, baseDir);
^~~~
unsigned char*
In file included from C:/dev/game_project_root/lib/third_party/raygui/src/raygui.h:1032:
C:/Program Files/JetBrains/CLion 2023.2.2/bin/mingw/x86_64-w64-mingw32/include/string.h:61:45: note: initializing argument 1 of 'char strcpy(char, const char*)'
61
RLAPI unsigned char LoadFileData(const char fileName, int *dataSize); // Load file data as byte array (read)
~^~~~
C:/dev/game_project_root/lib/third_party/rres/src/rres-raylib.h: In function 'char LoadTextFromResourceChunk(rresResourceChunk, unsigned int)':
C:/dev/game_project_root/lib/third_party/rres/src/rres-raylib.h:895:12: error: invalid conversion from 'void' to 'char' [-fpermissive]
895
return text;
^~~~
void*
C:/dev/game_project_root/lib/third_party/rres/src/rres-raylib.h: In function 'unsigned int ComputeMD5(unsigned char, int)':
C:/dev/game_project_root/lib/third_party/raylib/src/raylib.h:125:39: error: invalid conversion from 'void' to 'unsigned char' [-fpermissive]
125
#define RL_CALLOC(n,sz) calloc(n,sz)
~~^~
void*
C:/dev/game_project_root/lib/third_party/rres/src/rres-raylib.h:1031:26: note: in expansion of macro 'RL_CALLOC'
1031 | unsigned char *msg = RL_CALLOC(newDataSize + 64, 1); // Also appends "0" bits (we alloc also 64 extra bytes...)
| ^~~~~
ninja: build stopped: subcommand failed.
This happens with the rres-raylib.h include. Doesn't appear to be present in rres.h. Here is the printout. I don't have any special compiler options enabled, just the default settings that CLion uses with a CMake project.
I love what this project has to offer (if I could get to compile🙈 ). I appreciate all the hard work that has been put into this and raylib and raygui and its approach to giving the game dev freedom to design his/her own systems.
I am a little concerned using these frameworks though, due to these type miss-matching... raygui has similar miss-matching with its use of enum values that just produce warnings...
~~~~~~~~^~C:/dev/game_project_root/lib/third_party/rres/src/rres-raylib.h:216:41: error: invalid conversion from 'void' to 'char' [-fpermissive] 216~~~~~^~~~~~~~~~~^~~~~~~~~^~~~~^~C:/dev/game_project_root/lib/third_party/rres/src/rres-raylib.h:256:71: error: invalid conversion from 'void' to 'const unsigned char' [-fpermissive] 256~~~~~^~~~ C:/dev/game_project_root/lib/third_party/rres/src/rres-raylib.h: In function 'Wave LoadWaveFromResource(rresResourceChunk)': C:/dev/game_project_root/lib/third_party/rres/src/rres-raylib.h:285:56: error: invalid conversion from 'void' to 'unsigned char' [-fpermissive] 285~~~~~^~~~~~~~~^~~~~^~C:/dev/game_project_root/lib/third_party/rres/src/rres-raylib.h:300:69: error: invalid conversion from 'void' to 'const unsigned char' [-fpermissive] 300~~~~~^~~~ C:/dev/game_project_root/lib/third_party/rres/src/rres-raylib.h: In function 'Font LoadFontFromResource(rresResourceMulti)': C:/dev/game_project_root/lib/third_party/rres/src/rres-raylib.h:364:63: error: invalid conversion from 'void' to 'unsigned char' [-fpermissive] 364~~~~~^~~~~~~~~~~~~^~~~~^~C:/dev/game_project_root/lib/third_party/rres/src/rres-raylib.h:380:83: error: invalid conversion from 'void' to 'const unsigned char' [-fpermissive] 380~~~~~~~^~~~ C:/dev/game_project_root/lib/third_party/rres/src/rres-raylib.h: In function 'int UnpackResourceChunk(rresResourceChunk)': C:/dev/game_project_root/lib/third_party/rres/src/rres-raylib.h:541:60: error: invalid conversion from 'void' to 'unsigned char*' [-fpermissive] 541~~^~~^~~~~~~~~~~~~~~^~~~~~ C:/dev/game_project_root/lib/third_party/rres/src/rres-raylib.h:837:12: error: invalid conversion from 'unsigned char' to 'char' [-fpermissive] 837~~~~~~~^~~~~ C:/dev/game_project_root/lib/third_party/rres/src/rres-raylib.h:838:12: error: invalid conversion from 'unsigned char' to 'char' [-fpermissive] 838~~~~~~~^~~~~ C:/dev/game_project_root/lib/third_party/rres/src/rres-raylib.h:838:26: error: invalid conversion from 'unsigned char' to 'const char' [-fpermissive] 838~~~~~~~~~^~~ C:/dev/game_project_root/lib/third_party/rres/src/rres-raylib.h:842:20: error: invalid conversion from 'unsigned char' to 'const char' [-fpermissive] 842~~~~~^~C:/dev/game_project_root/lib/third_party/rres/src/rres-raylib.h:846:29: error: invalid conversion from 'unsigned char' to 'const char' [-fpermissive] 846~~~~~^~C:/dev/game_project_root/lib/third_party/rres/src/rres-raylib.h:848:33: error: invalid conversion from 'unsigned char' to 'const char' [-fpermissive] 848~~~~~^~C:/dev/game_project_root/lib/third_party/rres/src/rres-raylib.h:849:32: error: invalid conversion from 'void' to 'const char' [-fpermissive] 849~~^~ C:/dev/game_project_root/lib/third_party/rres/src/rres-raylib.h:851:34: error: invalid conversion from 'unsigned char' to 'const char' [-fpermissive] 851~~~~~^~C:/dev/game_project_root/lib/third_party/rres/src/rres-raylib.h:851:48: error: invalid conversion from 'unsigned int' to 'int' [-fpermissive] 851~^~~~ C:/dev/game_project_root/lib/third_party/rres/src/rres-raylib.h: In function 'char LoadTextFromResourceChunk(rresResourceChunk, unsigned int)': C:/dev/game_project_root/lib/third_party/rres/src/rres-raylib.h:895:12: error: invalid conversion from 'void' to 'char' [-fpermissive] 895~~^~C:/dev/game_project_root/lib/third_party/rres/src/rres-raylib.h:1031:26: note: in expansion of macro 'RL_CALLOC' 1031 | unsigned char *msg = RL_CALLOC(newDataSize + 64, 1); // Also appends "0" bits (we alloc also 64 extra bytes...) | ^
~~~~ ninja: build stopped: subcommand failed.