raytracingDevTeam / raytracing

Raytracing source code from Shirley's Raytracing in One Weekend
MIT License
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Sphere normal surface #7

Closed andrearastelli closed 6 years ago

andrearastelli commented 6 years ago

Define the normal of the sphere and use that as a first-step image for more complex sphere structure and materials.

andrearastelli commented 6 years ago

test