rayxuln / spine-runtime-for-godot

This project is a module for godot that allows it to load/play Spine skeleton animation.
MIT License
94 stars 22 forks source link

fix for skin.addskin and allowing shaders for attachments #5

Closed scottkunkel closed 4 years ago

scottkunkel commented 4 years ago

Skin can now be instantiated as Skin.new() and then added to that skin without crashing Children of SpineSprite can now have a ShaderMaterial attached to it without crashing

Beginning of normal maps.