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razerx100
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Terra
Renderer module based on Vulkan.
MIT License
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Take the PipelineLayout out to the RenderEngine
#33
razerx100
closed
1 week ago
0
Implement TextureManager decriptorCount increasing
#32
razerx100
closed
2 days ago
1
Add the functionality to recreate all the PSOs
#31
razerx100
closed
6 days ago
1
Fix descriptor buffer recreation
#30
razerx100
closed
1 month ago
3
Add runtime shader compilation
#29
razerx100
closed
1 day ago
1
Replace the temp Upload buffer of StagingBufferManager with a single buffer
#28
razerx100
closed
1 month ago
2
Update the camera class
#26
razerx100
closed
3 months ago
1
Make a model manager
#25
razerx100
closed
3 months ago
2
Rewrite the SurfaceManager
#24
razerx100
closed
7 months ago
0
Add a new Swapchain component
#23
razerx100
closed
7 months ago
1
Rework the synchronisation objects
#22
razerx100
closed
8 months ago
0
Add new CommandQueue classes
#21
razerx100
closed
6 months ago
1
Add features checking in VkDeviceManager
#20
razerx100
closed
7 months ago
1
Add a multithreaded copy system
#19
razerx100
closed
6 months ago
1
Add dynamic resource syncing
#18
razerx100
closed
6 months ago
1
Add a staging buffer manager
#17
razerx100
closed
6 months ago
2
Create VkTextureView class
#16
razerx100
closed
8 months ago
0
Create A DescriptorSetLayout class
#15
razerx100
closed
8 months ago
0
Create a class for DescriptorBuffers
#14
razerx100
closed
8 months ago
2
Remove the object manager class and use RAII to serialise everything
#13
razerx100
closed
2 months ago
1
Clean up the VkDeviceManager class
#12
razerx100
closed
8 months ago
0
Add enable_testing to the top level projects
#11
razerx100
closed
8 months ago
1
Think of some solutions for the Extension Functions being Null if the extension isn't activated
#10
razerx100
closed
8 months ago
1
Integrate the DebugLayer into the VkInstanceManager
#9
razerx100
closed
8 months ago
3
Add a better Extension handling system
#8
razerx100
closed
8 months ago
1
Implement the vk-ext-descriptor-buffer
#7
razerx100
closed
8 months ago
0
Task Shader Based Cluster Culling
#6
razerx100
opened
1 year ago
0
Change the resource allocation system
#5
razerx100
closed
4 months ago
1
Mesh Shader
#4
razerx100
closed
8 months ago
0
Instanced Drawing
#3
razerx100
opened
1 year ago
0
Add the Legacy Pipeline back
#2
razerx100
closed
1 year ago
0
Add Synchronization2 Barriers
#1
razerx100
closed
1 year ago
0