raziel23x / skyrim-plugin-decoding-project

Automatically exported from code.google.com/p/skyrim-plugin-decoding-project
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TES5Edit does not recognize a hash tag in a filename. #148

Closed GoogleCodeExporter closed 9 years ago

GoogleCodeExporter commented 9 years ago
What steps will reproduce the problem?
1. Name a file in Windows with # as the first character.
2. Launch TES5Edit.
3. It will not be listed on the available files to load.

What is the expected output?
The file should be listed.

What do you see instead?
It's not listed.

What version of the product are you using? On what operating system?
SVN revision 1413 as linked from AFK Mods.

Please provide any additional information below.
Windows 7 and Wrye Bash both consider the hash tag a valid character.

There may also be others that TES5Edit isn't recognizing but I haven't run into 
any of them until now.

Original issue reported on code.google.com by arthmoor on 4 Oct 2013 at 9:02

GoogleCodeExporter commented 9 years ago
Afaik the first # char is a comment in plugins.txt file, at least there is a 
code that removes such files on purpose from load list in xEdit. I suppouse it 
now checks all files, not only the ones from plugins.txt

Original comment by zila...@gmail.com on 5 Oct 2013 at 5:53

GoogleCodeExporter commented 9 years ago
Fixed in r1418

Original comment by zila...@gmail.com on 5 Oct 2013 at 8:20

GoogleCodeExporter commented 9 years ago
I uploaded it on afkmods.

Original comment by zila...@gmail.com on 5 Oct 2013 at 8:26