Open GoogleCodeExporter opened 9 years ago
Not sure about it. Technically update.esm is just another plugin and removing
it from master if not referenced doesn't break anything. Also taking in account
the CK limitation of 2 master for another esm, removing Update.esm is actually
beneficial when possible.
Those are cons of not removing. What are the pros except "avoid stepping on
official fixes"?
Original comment by zila...@gmail.com
on 30 Oct 2014 at 2:37
The CK limitation is easily overcome by enabling multiple masters - and pretty
much anyone truly serious about modding did that the day the DLCs came out and
force that to be necessary anyway.
Also, removing Update.esm from a mod that uses a DLC as a master would only
result in the CK reverting the change again later since the DLCs require it
anyway.
I would think that avoiding the possibility of stepping on an official fix is
reason enough to prevent it from being removed from a mod that's using it.
Original comment by arthmoor
on 30 Oct 2014 at 7:22
Original issue reported on code.google.com by
arthmoor
on 29 Oct 2014 at 10:36