Closed GoogleCodeExporter closed 9 years ago
Do you know what the TwbStringListTerminator is for ? That is what is added by
CheckTerminator and, unfortunately, becomes visible.
Original comment by HuguesLe...@gmail.com
on 7 Jan 2015 at 2:21
I can only guess that Elminster hardcoded it for NIFZ models list where it is
required. I think this is the only place where array of strings is actually
used in all of the games. Turned out there is another place with counter
effects, and as they use fixed length strings, I think adding a check for fixed
length strings somewhere in TwbSubrecord.CheckTerminator and skip creating
TwbStringListTerminator should work.
Original comment by zila...@gmail.com
on 7 Jan 2015 at 7:44
Can you check now with an older release like 3.0.10 ? If not, I'll try later
from home.
Original comment by HuguesLe...@gmail.com
on 7 Jan 2015 at 8:38
Anyway, detecting fixed size strings works.
Original comment by HuguesLe...@gmail.com
on 7 Jan 2015 at 1:38
see r1867
Original comment by HuguesLe...@gmail.com
on 7 Jan 2015 at 7:11
Original comment by HuguesLe...@gmail.com
on 7 Jan 2015 at 10:19
Fixed in r1867
Original comment by zila...@gmail.com
on 16 Jan 2015 at 6:33
Original issue reported on code.google.com by
zila...@gmail.com
on 5 Jan 2015 at 1:35