razorness / vue-maplibre-gl

Vue 3 plugin for maplibre-gl-js
81 stars 19 forks source link

Bump maplibre-gl from 1.15.2 to 2.1.9 #30

Closed dependabot[bot] closed 2 years ago

dependabot[bot] commented 2 years ago

Bumps maplibre-gl from 1.15.2 to 2.1.9.

Release notes

Sourced from maplibre-gl's releases.

v2.1.9

https://github.com/maplibre/maplibre-gl-js Changes since MapLibre GL JS v2.1.8:

🐞 Bug fixes

  • Add back typescript typings to dependencies instead of devDependencies (#1178)

v2.1.8

https://github.com/maplibre/maplibre-gl-js Changes since MapLibre GL JS v2.1.8-pre.3:

✨ Features and improvements

  • Changed logic for showing the Maplibre logo. The Maplibre logo is now shown by setting the map option 'maplibreLogo' to true or by adding it to a map with addControl. TileJSON no longer controls if the logo is shown. (#786)

🐞 Bug fixes

  • Fix missing touchmove in MapTouchEvent["type"] (#1131)
  • Type CustomLayerInterface renderingMode, onRemove, onAdd, and prerender optional (#1122)

v2.1.8-pre.3

No release notes provided.

v2.1.8-pre.2

No release notes provided.

v2.1.8-pre.1

No release notes provided.

v2.1.7

https://github.com/maplibre/maplibre-gl-js Changes since MapLibre GL JS v2.1.6:

🐞 Bug fixes

  • Add adjustment for glyph rendering, CJK fonts are mainly affected (#1002).
  • Improve typings to fix Angular strict mode failure (#790, #970, #934)
  • Fix SourceCache.loaded() always returning true following a load error (#1025)
  • Added back csp and dev builds to npm package (#1042)

v2.1.6

https://github.com/maplibre/maplibre-gl-js Changes since MapLibre GL JS v2.1.6-pre.1:

🐞 Bug fixes

  • Publish dist/package.json (#998).

v2.1.6-pre.1

... (truncated)

Changelog

Sourced from maplibre-gl's changelog.

2.1.9

🐞 Bug fixes

  • Add back typescript typings to dependencies instead of devDependencies (#1178)

2.1.8

✨ Features and improvements

  • Changed logic for showing the Maplibre logo. The Maplibre logo is now shown by setting the map option 'maplibreLogo' to true or by adding it to a map with addControl. TileJSON no longer controls if the logo is shown. (#786)

🐞 Bug fixes

  • Fix missing touchmove in MapTouchEvent["type"] (#1131)
  • Type CustomLayerInterface renderingMode, onRemove, onAdd, and prerender optional (#1122)

2.1.8-pre.3

🐞 Bug fixes

  • Use correct location for mouse events of line layer with line-offset (#1108).
  • Change GeoJSONFeature.properties type from {} to { [name: string]: any; } (#1115).
  • Fix error TS2503: Cannot find namespace 'GeoJSON' (#1096).

2.1.8-pre.2

✨ Features and improvements

  • Removal of the unminified production build target, so npm run build-prod will be the main build command going forward.

🐞 Bug fixes

  • Dispose source resources on map style removal, it also fixes cannot read properties of undefined (reading 'sourceCaches') error (#1099).
  • Add MapGeoJSONFeature type as replacement for MapboxGeoJSONFeature. MapGeoJSONFeature type extends GeoJSONFeature type with layer, source, sourceLayer, and state properties (#1104).
  • Fix automatic refreshing of expired raster tiles (#1106)
  • Fix precision loss in some matrix calculations (#1105)

2.1.8-pre.1

✨ Features and improvements

  • Add option viewport-glyph to text-rotation-alignment which places glyphs along a linestring and rotates them to the x-axis of the viewport (#716).

🐞 Bug fixes

  • Change GeoJSONFeature.id type from number | string | void to number | string | undefined (#1093)
  • Add FeatureIdentifier type to define feature parameter in setFeatureState, removeFeatureState, and getFeatureState methods. Change FeatureIdentifier.id from id: string | number; to id?: string | number | undefined; (#1095)
  • Change map.on, map.off, and map.once type parameter from "type: MapEvent" to "type: MapEvent | string" (#1094)

2.1.7

... (truncated)

Commits
Maintainer changes

This version was pushed to npm by maplibreorg, a new releaser for maplibre-gl since your current version.


Dependabot compatibility score

Dependabot will resolve any conflicts with this PR as long as you don't alter it yourself. You can also trigger a rebase manually by commenting @dependabot rebase.


Dependabot commands and options
You can trigger Dependabot actions by commenting on this PR: - `@dependabot rebase` will rebase this PR - `@dependabot recreate` will recreate this PR, overwriting any edits that have been made to it - `@dependabot merge` will merge this PR after your CI passes on it - `@dependabot squash and merge` will squash and merge this PR after your CI passes on it - `@dependabot cancel merge` will cancel a previously requested merge and block automerging - `@dependabot reopen` will reopen this PR if it is closed - `@dependabot close` will close this PR and stop Dependabot recreating it. You can achieve the same result by closing it manually - `@dependabot ignore this major version` will close this PR and stop Dependabot creating any more for this major version (unless you reopen the PR or upgrade to it yourself) - `@dependabot ignore this minor version` will close this PR and stop Dependabot creating any more for this minor version (unless you reopen the PR or upgrade to it yourself) - `@dependabot ignore this dependency` will close this PR and stop Dependabot creating any more for this dependency (unless you reopen the PR or upgrade to it yourself)
dependabot[bot] commented 2 years ago

Superseded by #39.