razorness / vue-maplibre-gl

Vue 3 plugin for maplibre-gl-js
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Bump maplibre-gl from 3.0.0 to 3.2.0 #65

Closed dependabot[bot] closed 11 months ago

dependabot[bot] commented 1 year ago

Bumps maplibre-gl from 3.0.0 to 3.2.0.

Release notes

Sourced from maplibre-gl's releases.

v3.2.0

https://github.com/maplibre/maplibre-gl-js Changes since MapLibre GL JS v3.1.0:

✨ Features and improvements

  • Change all internal exports to named exports(#2711)
  • Docs generation is now part of this repo(#2733)
  • Add className option to Marker constructor (#2729)
  • Immediately redraw the map after setting pixel ratio (#2674)
  • Add maxCanvasSize option to limit canvas size. It can prevent reaching the GL limits and reduce the load on the devices. Default value is [4096, 4096].
  • Reduce maxCanvasSize when hitting GL limits to avoid distortions (#2674)
  • Rewrite all the code comments in TSDocs, introduced a new documentaiton system and moved examples into this repository for better debug options (#2756)
  • ⚠️ Removed non documented Marker constructor parameter (#2756)

🐞 Bug fixes

  • Return undefined instead of throwing from Style.serialize() when the style hasn't loaded yet (#2712)
  • Don't throw an exception from checkMaxAngle when a label with length 0 is on the last segment of a line (#2710)
  • Fix the tap then drag zoom gesture detection to abort when the two taps are far away (#2673)
  • Fix regression - update pixel ratio when devicePixelRatio changes, restoring the v1.x behaviour (#2706)
  • Fix incorrect elevation calculation #2772

v3.2.0-pre.3

No release notes provided.

v3.2.0-pre.2

No release notes provided.

v3.2.0-pre.1

No release notes provided.

v3.1.0

https://github.com/maplibre/maplibre-gl-js Changes since MapLibre GL JS v3.0.1:

✨ Features and improvements

  • Expose map options.maxTileCacheZoomLevels to allow better control of tile cache (#2581)

🐞 Bug fixes

  • Fix regression - Add webgl1 fallback to accomondate users without webgl2 support (#2653)

v3.0.1

https://github.com/maplibre/maplibre-gl-js Changes since MapLibre GL JS v3.0.0:

✨ Features and improvements

  • Update shaders to GLSL ES 3.0 (#2599)

... (truncated)

Changelog

Sourced from maplibre-gl's changelog.

3.2.0

✨ Features and improvements

  • Change all internal exports to named exports(#2711)
  • Docs generation is now part of this repo(#2733)
  • Add className option to Marker constructor (#2729)
  • Immediately redraw the map after setting pixel ratio (#2674)
  • Add maxCanvasSize option to limit canvas size. It can prevent reaching the GL limits and reduce the load on the devices. Default value is [4096, 4096].
  • Reduce maxCanvasSize when hitting GL limits to avoid distortions (#2674)
  • Rewrite all the code comments in TSDocs, introduced a new documentaiton system and moved examples into this repository for better debug options (#2756)
  • ⚠️ Removed non documented Marker constructor parameter (#2756)

🐞 Bug fixes

  • Return undefined instead of throwing from Style.serialize() when the style hasn't loaded yet (#2712)
  • Don't throw an exception from checkMaxAngle when a label with length 0 is on the last segment of a line (#2710)
  • Fix the tap then drag zoom gesture detection to abort when the two taps are far away (#2673)
  • Fix regression - update pixel ratio when devicePixelRatio changes, restoring the v1.x behaviour (#2706)
  • Fix incorrect elevation calculation #2772

3.1.0

✨ Features and improvements

  • Expose map options.maxTileCacheZoomLevels to allow better control of tile cache (#2581)

🐞 Bug fixes

  • Fix regression - Add webgl1 fallback to accomondate users without webgl2 support (#2653)

3.0.1

✨ Features and improvements

  • Update shaders to GLSL ES 3.0 (#2599)

🐞 Bug fixes

  • Fix RequestTransformFunction type to return RequestParameters or undefined (#2586)
  • Load EXT_color_buffer_float WebGL2 extension to fix heatmap in firefox (#2595)
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dependabot[bot] commented 11 months ago

Superseded by #66.