issues
search
razterizer
/
DungGine
A dungeon engine for rogue-like style games.
MIT License
1
stars
0
forks
source link
issues
Newest
Newest
Most commented
Recently updated
Oldest
Least commented
Least recently updated
Implement Directional Light
#37
razterizer
opened
6 days ago
0
Isotropic light sources of different sizes
#36
razterizer
opened
6 days ago
0
Implement line of sight (LOS)
#35
razterizer
opened
6 days ago
0
There's still a glitch bug in the inventory scrolling routine.
#34
razterizer
opened
1 week ago
0
Keys that have been used should automatically vanish.
#33
razterizer
closed
1 week ago
0
Update README.md
#32
razterizer
opened
1 week ago
0
Display item prices in inventory
#31
razterizer
closed
1 week ago
0
Display item weights in inventory
#30
razterizer
closed
1 week ago
0
Be able to drop items in a corridor
#29
razterizer
closed
1 week ago
1
Make sure dropped item updates inventory hilite and selection correctly
#28
razterizer
closed
1 week ago
1
Corridors should be underground by default.
#27
razterizer
closed
1 week ago
1
Handle screen inset
#26
razterizer
opened
1 week ago
0
FOW tweaks and bugfixes
#25
razterizer
closed
1 week ago
0
Add inventory system
#24
razterizer
closed
1 week ago
0
Add code to unlock locked doors
#23
razterizer
closed
1 week ago
0
Add dialogue system
#22
razterizer
opened
2 weeks ago
0
Add HUD-system
#21
razterizer
opened
2 weeks ago
0
Semi-procedural item placement
#20
razterizer
opened
2 weeks ago
0
Add system for semi-procedural NPCs and their AI state machine.
#19
razterizer
opened
2 weeks ago
0
Room floors should be dark when underground and bright when on the surface level.
#18
razterizer
closed
1 week ago
2
Surface level rooms should not be mixed with underground level rooms
#17
razterizer
opened
2 weeks ago
0
Room walls should be dark when underground and bright when on the surface level.
#16
razterizer
opened
2 weeks ago
1
Add a maximum region length limit.
#15
razterizer
opened
2 weeks ago
0
Add support for tiles and irregular textures on floor and walls.
#14
razterizer
opened
2 weeks ago
2
Some doors should be locked.
#13
razterizer
closed
1 week ago
1
Add support for different levels and staircases between them.
#12
razterizer
opened
2 weeks ago
0
Perhaps there doesn't need to be a door at every corridor-room junction.
#11
razterizer
closed
1 week ago
1
Start in a room instead of a corridor
#10
razterizer
opened
2 weeks ago
0
Constrain movement to rooms and corridors
#8
razterizer
closed
2 weeks ago
0
Add local light from lamp held by character
#7
razterizer
closed
1 week ago
0
Fog of war
#6
razterizer
closed
1 week ago
1
Add tools to decorate rooms
#5
razterizer
opened
3 weeks ago
0
Use FBM to reshape rooms to make them irregular
#4
razterizer
opened
3 weeks ago
0
Generate minimap from map?
#3
razterizer
closed
2 weeks ago
1
Generate map from BSP tree
#2
razterizer
closed
2 weeks ago
1
Generate corridors between rooms
#1
razterizer
closed
2 weeks ago
1