rbray89 / ActiveTextureManagement

Compresses the Textures after loading in KSP
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Load all `*NRM` as normal maps. #5

Closed ducakar closed 9 years ago

ducakar commented 10 years ago

All *NRM images should be loaded as normal maps, not only *_NRM to match the stock texture loading behaviour. This would also make it possible to use ATM on TextureReplacer's directory.