Closed rbreslow closed 4 years ago
If you switch back and forth between AvatarSheet and ModelSheet, HUDPaint hooks will accumulate.
AvatarSheet
ModelSheet
HUDPaint
] lua_run_cl PrintTable(hook.GetTable().HUDPaint) DrawRecordingIcon = function: 0x01a35ad1d0 PlayerOptionDraw = function: 0x01a3491b18 speak.HUDPaint = function: 0x01a3802228 table: 0x01a3781e40 = function: 0x01a382ec80 table: 0x01a547b778 = function: 0x01a52b7098 ] lua_run_cl PrintTable(hook.GetTable().HUDPaint) DrawRecordingIcon = function: 0x01a35ad1d0 PlayerOptionDraw = function: 0x01a3491b18 speak.HUDPaint = function: 0x01a3802228 table: 0x01a3781e40 = function: 0x01a382ec80 table: 0x01a4ea3428 = function: 0x01a51224b0 table: 0x01a547b778 = function: 0x01a52b7098
If you switch back and forth between
AvatarSheet
andModelSheet
,HUDPaint
hooks will accumulate.